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Hero Refresher: Playing through Every Hero (Part 4)

Writer's picture: AstrodarAstrodar

Updated: 2 days ago



The Long and Short of It: I'm playing through every hero using decks suggested to me by other players. Here is who I'm covering today:


 

Ant-Man Justice


Suggested By: KnightAdz

Created By: KnightAdz

Encounter: Red Skull

Difficulty: Standard III + Expert I

Ant-Man is a top ten hero for me, and I had a blast with this deck. I always love how much ping damage Ant-Man can create, and in solo that really sings. I played against Red Skull, and the ping damage helped with tough management and working around Guard. I enjoyed the inclusion of Speed in this deck, because I think he is an underrated ally. He has a significant impact on threat management in solo, and has the added flexibility of splitting his threat removal across two different schemes. He is a high strong tempo play, impacting the board in a big way while also being ready to block for you that round or the next. I love lower ally count builds right now, and Ant-Man has the kit to support it. This deck definitely reminded me how fun Ant-Man is!


 

Bishop ‘Pool


Suggested By: Fakeski

Created By: jasonbrown0620

Encounter: Ultron

Difficulty: Standard III + Expert I, Standard III

This deck was a reminder of “a time and place for everything.” I am not particularly fond of the icon-focused version of ‘Pool, and rolling solo into Expert Ultron with it was rough. To be fair, it could very well be that I don't understand the play lines for icon-focused 'Pool. It could also be that multiplayer would open up the space to experience it on expert difficulty. However, I decided that I would have a much better time playing on Standard difficulty for this match-up. Switching to Standard opened up the game play enough for me to enjoy what the deck was doing, while not having to deal with Ultron's extra pressure. It absolutely breezed through Standard. As a whole, it was a really solid deck, and I enjoyed my plays of it on Standard!

 

Spectrum Aggression


Suggested By: VJakson

Created By: VJakson

Encounter: Stryfe

Difficulty: Standard III + Expert I

Stryfe always makes for some interesting games, and I had a lot of fun with this Spectrum deck. Despite Stryfe's additional tax on playing cards, Spectrum's economy still felt strong. There were plenty of expensive cards to play, which minimized the impact of that tax. I really enjoy the massive boost Honed Technique gives to cards like Dive Bomb, but I actually found the extra little stretch on the small events to be helpful as well. My first attempt against Stryfe resulted in a loss, but I took him down on the second. I had a particularly memorable and rough turn where I played Pulsar Shield to clear my hand (thus reducing Stryfe’s ATK), leaving me with an ally, a double resource, and two Speed of Lights in hand. I could flip to whatever form I needed as soon as my turn started. Lo and behold, my encounter card was Spectrum’s obligation, blocking me from changing forms. I stayed in Pulsar form the rest of the game, defending and letting my allies do the work. This was a surprisingly flexible deck, and I had a good time with it! It feels like it would really take off in multiplayer.


 

Spider-Ham ‘Pool


Suggested By: dr00

Created By: dr00

Encounter: Nebula

Difficulty: Standard III + Expert I

As if it knew what hero I was playing, the randomizer spit out Nebula for this match-up. Nebula is my least favorite scenario in the game. That said, it’s still Marvel Champions, so I knew I could have a good time. Ham did Ham things, and he was able to capitalize on the ‘Pool cards to amp up his kit’s abilities. War in particular was a lot of fun to use (though I kept discarding my Cartoon Physics with it). This game reminded me of how many hard answers Ham and ‘Pool have to a lot of what the encounter deck throws at you. I had a good time with this deck, which is saying something. You never quite know what will happen when you go up against Nebula.


 

Gambit Aggression


Suggested By: BandofSirens

Created By: NocturnalAnimal

Encounter: Mojo + Sitcom + Western

Difficulty: Standard III + Expert I

Ms. Marvel has been a top three hero for me for ages. So when Gambit was announced, I was amped about the damage boosting. However, Gambit’s alter-ego abilities are incredibly powerful, so they kind of took over in my head as Gambit's schtick. That said, I got to see the two sides of his kit work together in this match up. Mojo gave me two real issues: First, flipping really taxes your threat removal. Second, Sitcom was shuffled in first, and it doesn’t have any minions. That made it difficult to capitalize on all the minion cards. However, I still had a bunch of fun, and by the time Western came out, the minion slaying cards really sang. I was able to use his alter-ego abilities to help me build through the early game, then I was able to focus down Mojo with boosted damage as we raced to the end. Also, finely tuning the damage to ensure no actions were wasted was super nice. For example, ensuring you could get a clean five damage on one attack to get rid of his Stinger Tail without taking retaliate was satisfying. I really like dialing numbers in to hit exact breakpoints like that. It was a lot of fun and a tense game. 


 

Conclusion


That's it for this go around! Next on the docket is an Oops! All Leadership post. I got a lot of Leadership decks suggested for this project.

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